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About

As an accomplished world composer, multi-instrumentalist, and prolific producer, I harness an eclectic array of musical traditions and innovative soundscapes to create evocative sonic experiences for video games, film, and television. My artistic journey is marked by an insatiable curiosity for diverse cultural narratives, allowing me to seamlessly weave intricate melodies and rich harmonies that transcend geographical and temporal boundaries.

With a robust command of various instrumental techniques, I am adept at employing both traditional and contemporary methodologies, drawing inspiration from the rich tapestries of global music. My compositions are characterized by their distinctive amalgamation of genres, meticulously crafted to evoke profound emotional responses and to enhance storytelling through sound.

Welcome to my musical realm, where creativity transcends boundaries and genres intertwine. I am an artist driven by an insatiable desire to explore the vast tapestry of sound, culminating in the creation of three distinct yet interconnected projects: a cinematic trailer endeavor, an orchestral opus, and a metal-infused voyage. Each project is conceived with meticulous attention to detail, ensuring that every album embodies its unique thematic essence and stylistic nuances.

Beyond these personal projects, I also collaborate closely with filmmakers and creators, tailoring my musical interpretations to mirror and amplify their artistic vision. This collaborative ethos extends to my work in video games and television, where I strive to create immersive auditory environments that transport audiences into new worlds.

As a passionate advocate for the confluence of music and visual media, my ultimate goal is to forge a heightened sense of connection and narrative depth through my work. Whether crafting haunting soundtracks or dynamic scores, I remain dedicated to pushing the boundaries of artistic expression and enriching the auditory experience of audiences worldwide.

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  • The trailer project is designed to evoke visceral emotions and transport the listener into vivid imaginative landscapes, harnessing the power of soundscapes to complement visual narratives.
  • The orchestral project delves deep into the rich traditions of orchestration, fusing classical elements with modern sensibilities to craft evocative compositions that resonate with the soul.
  • Meanwhile, the metal project brims with unbridled energy, intensity, and a raw, unvarnished authenticity that challenges the conventions of the genre.

Join me on this auditory odyssey as I embark on a journey to push the boundaries of creativity, sculpting soundscapes that invite listeners to indulge in varied emotional experiences. Your support fuels this passionate endeavor, and together, we can forge a lasting connection through the universal language of music.

From the Archives: Unreleased Material

I would like to emphasize that I have a vast collection of unreleased music. My first album was written in 2005, and my songwriting journey began even earlier. And that first album is Rebel Goddess Erotica, about 85% of it was written more than 20 years ago, when I was somewhere between elementary school and starting high school. This final version is just polished and recorded with two decades of experience, but the ideas for the album stayed the same. That’s my favorite part of this archive. The ability to see my skill progress, but also a strong sense of pride that the ideas haven’t changed, I have always been and still am myself.

Although I have kept most of my music private, I continued writing almost every day as if I were actively releasing new work. As a result, all of my older material will be revised and released alongside the new music I am currently creating and sharing on this website.

Copyright, Authorship & Creative Process Disclosure

All music, lyrics, compositions, recordings, arrangements, sound design works, custom instruments, and related creative works published under this project are original works created by me and are protected by copyright law. All rights reserved.

I maintain extensive documentation proving authorship, ownership, creative development, and production history, including but not limited to:

• Original recordings and multitrack sessions
• Individual stems and source files
• Composition drafts and working materials
• MIDI files, scores, tablatures, notation, and arrangements
• Recording, editing, mixing, and mastering project files
• Demo recordings, riff sketches, melodic fragments, and developmental song ideas
• Archived cassette recordings containing original musical concepts, riffs, compositions, and creative experiments
• Field recordings captured using professional portable recorders, including Zoom recorders and Tascam recorders, documenting environmental sounds, sound design source material, and creative sound exploration sessions
• DAW project archives documenting the complete evolution of musical works from initial improvisation to final master versions
• Instrument performance recordings and improvisation sessions used during the compositional process
• Written journals, notebooks, concept documents, idea catalogs, development notes, research materials, and creative planning archives
• Metadata records, timestamps, creation dates, revision histories, and archival records associated with every stage of development

For sound design works, I maintain original field recordings captured in nature and real-world environments, together with complete documentation of the creative manipulation, transformation, processing, layering, resynthesis, and construction of entirely new sounds derived from those recordings.

I also maintain and document several custom virtual instruments and sample libraries created by me, including original sample sources, recording sessions, editing processes, instrument design documentation, mapping structures, scripting, and developmental archives. These instruments constitute independent copyrighted works and remain my exclusive intellectual property.

Exception: The game cover artworks displayed on the Booms page and the gameplay footage featured in its header video are the property of their respective owners.

Unlike the music, which was composed entirely by me, the album artwork was created through a process that began with an original hand-drawn sketch, followed by digital painting and final rendering with the assistance of AI tools.

For all musical and sound design works, I maintain archived documentation demonstrating the complete creative process from initial concept to final realization. This includes written records of ideas, development logs, creative journals, project catalogs, and supporting documentation. Each archived item contains associated metadata, creation dates, timestamps, version histories, and organizational records establishing authorship and chronology.

These materials remain my exclusive property and are not included in any license unless explicitly stated otherwise in writing.

Any unauthorized use, reproduction, distribution, extraction, training, adaptation, or exploitation of these works may constitute copyright infringement and may result in legal action.

© Momir Kolar — All Rights Reserved.

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